Thursday, 30 October 2008

Times up!

I have finally finished making me head. Its been a long and emotional journey with plenty of sleepless nights, but its finally over and ready to be handed in.

At the start of this project i was feeling very overwhelmed and couldnt get started. For the first week i kept redoing my topology because i felt it wasnt right, after being told multiple that it was fine i moved into max. Again when doing the face i started over a few times to get it perfect but eventually made something i was happy with. Thats when it started to go down hill and i lost my enthusiasm. Fortunatly after chatting to people and seeing other peoples work (mainly chris and Abby's) i decided i didnt want to be left behind so i pushed on. I made it through all the tutorials and made the complete head and i even added hair. I got help from friends within the course as well on the parts i felt lost and confused at so thank you to those people.

The hair tool was alot of fun, no really it was. but i eventually had to give up with it, theres only so many times i can comb my hair into my head, drag back out again and repeat before my head explodes. If my head explodes then it means my model would be wrong and i would have to start again, i really dont have the time to start from scratch.

Below are 2 views of my finished model and i would just like to mention why i have added grey hair, It could be to do with the amount of stress i have had these last few weeks which has made it that way but also its because when i made it all black and rendered it you could hardly see the hair. I spent far too long on it for people not to be able to see it so i thought id add some grey and bring it out a bit more.




























I have learnt alot this semester so far about max and photoshop and am proud of what i have achieved. In photoshop when create the maps i learnt how to use the colour match tool to give 2 images the same colours within them. This helped alot with the colour map as the front and side pictures i had were different shades and the hue/saturation tool just wasnt enough to correct it. I also learnt about disaturiaing and was impressed by what i had achieved. In max i learnt how to use reference planes to build up and image, how to use the UVW unwrap and UVW map tools. I also learnt how to use the hair and fur modifier.

All in all this was a very valuable, enjoyable, if somewhat stressful, project which has showen me a new level to max.

5 comments:

Paul Criddle said...

whoa! Martin, its you!

Anonymous said...

Great Job!

You've come very far with your model and you've managed to get the hair looking pretty good.

It looks like you too :)

Lisiang said...

That is so you Martin!! Brillaint stuff!! = D

Richard Gregory said...

Thats really good Martin. I would agree, it looks like you. Im really impressed.

chris cook said...

Loving the hair m8, it realy does look like you