I have finally finished making me head. Its been a long and emotional journey with plenty of sleepless nights, but its finally over and ready to be handed in.
At the start of this project i was feeling very overwhelmed and couldnt get started. For the first week i kept redoing my topology because i felt it wasnt right, after being told multiple that it was fine i moved into max. Again when doing the face i started over a few times to get it perfect but eventually made something i was happy with. Thats when it started to go down hill and i lost my enthusiasm. Fortunatly after chatting to people and seeing other peoples work (mainly chris and Abby's) i decided i didnt want to be left behind so i pushed on. I made it through all the tutorials and made the complete head and i even added hair. I got help from friends within the course as well on the parts i felt lost and confused at so thank you to those people.
The hair tool was alot of fun, no really it was. but i eventually had to give up with it, theres only so many times i can comb my hair into my head, drag back out again and repeat before my head explodes. If my head explodes then it means my model would be wrong and i would have to start again, i really dont have the time to start from scratch.
Below are 2 views of my finished model and i would just like to mention why i have added grey hair, It could be to do with the amount of stress i have had these last few weeks which has made it that way but also its because when i made it all black and rendered it you could hardly see the hair. I spent far too long on it for people not to be able to see it so i thought id add some grey and bring it out a bit more.
I have learnt alot this semester so far about max and photoshop and am proud of what i have achieved. In photoshop when create the maps i learnt how to use the colour match tool to give 2 images the same colours within them. This helped alot with the colour map as the front and side pictures i had were different shades and the hue/saturation tool just wasnt enough to correct it. I also learnt about disaturiaing and was impressed by what i had achieved. In max i learnt how to use reference planes to build up and image, how to use the UVW unwrap and UVW map tools. I also learnt how to use the hair and fur modifier.
All in all this was a very valuable, enjoyable, if somewhat stressful, project which has showen me a new level to max.
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5 comments:
whoa! Martin, its you!
Great Job!
You've come very far with your model and you've managed to get the hair looking pretty good.
It looks like you too :)
That is so you Martin!! Brillaint stuff!! = D
Thats really good Martin. I would agree, it looks like you. Im really impressed.
Loving the hair m8, it realy does look like you
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